Friday, 7 October 2011

Mental?

My group and I have decided to go off on our own and just come up with a few ideas and come back to the studio and try merge the ideas we all like.

I like the idea of putting the lecturers through a warped sense of mental reality.
Sort of like Girl, Interrupted?

The players would be surrounded by people that they either could or could not trust to achieve a certain goal. To me, it sort of plays on reality too because usually people have to make that decision of trusting certain people or not, the difference is that while playing this game, they would have to make the decision of trusting certain people much quicker and that way they quickly come to realize that this affects the outcome of the game.

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